

You’re forced to use the few curated collections on the home screen or the search bar to find what you want. There’s no way to browse the catalogue of games, either.

Otherwise, you have to add games manually to your library to quickly access them in the future.

You can sync your Steam games with GeForce Now, but that’s it. Instead of launching into the experience, you’re met with a Steam or Epic Game Store login screen, where you have to struggle to navigate a infinitesimal cursor to get your game to launch. It’s a platform built on tech, not usability you don’t have to look further than starting a game to see that. GeForce Now isn’t perfect, and the new RTX 3080 tier doesn’t change that. I’ve used GeForce Now exclusively to play games since I got my hands on the RTX 3080 plan, though, and I haven’t played any fewer games or enjoyed the experience any less. Network interface makes playing wirelessly a gamble, and the odd smear of visual artifacts can break the immersion. Network conditions apply, of course, but I found myself continuing to play games on GeForce Now, blissfully unaware that they were coming from a distant data center. Together, Adaptative Sync and 120 fps streaming makes the cloud gaming experience natural. You have more information to work with, and you’ll see the game react to your inputs faster. I was able to play Guardians of the Galaxy, Destiny 2, and Deep Rock Galactic - each for several hours - while rarely dropping below 120 fps. The RTX 3080 plan takes Adaptive Sync and furthers it with a higher frame rate. This feature helps all GeForce Now subscribers. That’s not only because of the smoothness of the game, but also because I didn’t have to deal with repeated or delayed frames, which normally translate into inputs feeling like they’ve been delayed as well. I felt like I was playing a brand new AAA video game natively on my phone. It stuttered once in two hours of gameplay. I was distracted from finishing this article because I was so engrossed in Guardians of the Galaxy on my phone. Image used with permission by copyright holderĪdaptive Sync changed that. Constant stuttering reminded me time and again that I was not playing Control on my phone. I was able to make it through the game, but it wasn’t the ideal way to play. About six months ago, I replayed Control on my Samsung Galaxy Note 10 using the Razer Kishi controller, hopping in and out of sessions while laying in bed at night. If you’ve ever used GeForce Now, you’ve become all too familiar with stuttering. It syncs the frames between the server and your device to offer a smoother gameplay experience.

First is Adaptive Sync, which is a new Nvidia technology that’s available to all GeForce Now subscribers. Higher frame rates are better, sure, but it does more than smooth gameplay. With better hardware, Nvidia is able to offer 1440p at up to 120 frames per second (fps). It’s a GeForce Now plan, but powered by an RTX 3080 GPU. The GeForce Now RTX 3080 plan tells you everything you need to know in the name. Closing the (latency) gap Image used with permission by copyright holder I’m absolute in my willingness to recommend GeForce Now as a solution - not a band aid fix - to one of the worst pricing crises the GPU market has seen. Not even Nvidia’s RTX 4090 can handle Star Wars Jedi: SurvivorĪlthough GeForce Now has always been a temporary solution to the GPU shortage, the new RTX 3080 tier makes cloud gaming feel more native than ever.
3080 GEFORCE NOW PC
PC Game Pass will leverage GeForce Now in the coming months I tested Nvidia’s new RTX feature, and it fixed the worst part of PC gaming
